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Once the Australium has been picked up by a team, it cannot be moved by the other team until it returns to the drop site after a certain amount of time on the ground. Only two official maps have been made for this gamemode Doomsday and Carnival of carnage, the latter being an almost identical halloween version of the former. The goal is to deliver the briefcase from the drop site to the rocket in the centre of the map.
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Once a team holds all but the enemy's home base point, they then attempt to capture the enemy base point while the enemy defends for a certain amount of time. Each round has one team attempting to seize control of the opposing team's capture point for that section in a certain amount of time.
![team fortress 3 team fortress 3](http://i.redd.it/ypwoj7xo9oe31.png)
It takes three captures from a single team to win a game. Both teams ( RED and BLU) are required to take the enemy's suitcase to their base to win.
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As opposed to a flag, each team has to capture a briefcase (AKA The Intelligence). (In no particular order) # Capture The Flag (CTF): Capture the Flag is the game mode that is put in Team Fortress: Classic on the map, so it was sure to return in its sequel Team Fortress 2. There are many game modes in Team Fortress 2. You can choose nine classes which are Scout, Medic, Demoman, Soldier, Heavy, Sniper, Spy, Pyro, and Engineer. RED and BLU, which you can enter and complete objectives in different game modes. Team Fortress 2 is a class-based first-person and third-person shooter game developed by Valve Corporation, and the sequel to Team Fortress Classic.